Sedma
Hungarian card game – 2 players or 4 in pairs – 32 cards
Deal and play
- Everyone gets 4 cards; the rest is the face-down stock. The player after the dealer leads any card.
- No need to follow suit and no trumps: any card may be played. The trick goes to the last card of the same rank as the card led; a seven counts as any rank. If a seven is led, only a seven wins.
- After the trick the winner draws first, then the others in turn until everyone has 4 cards again; the winner leads. When the stock is empty, play continues with the cards in hand.
Continuing a trick
- If at the end of a round an opponent of the leader is winning, the leader may start another round with a card of the rank led or a seven – or stop and let the opponents take the trick.
- Then everyone plays one more card, so a trick can last up to four rounds. If the leader’s side is winning, the trick ends.
Scoring
- Only aces and tens count: 10 each, 80 in all. The side with more wins; at 40–40 the last trick decides.
- A won deal scores 1; if the opponents took no aces or tens 2, if they took no trick at all 3. The game is played to 5 points (option: 10).
Options
- Continuing: only when an opponent is winning (default) / always (Czech Sedma).
- Last trick: only breaks a tie (default) / +10 points (Czech, Bosnian, 90 points in all).
- Scoring: 1/2/3 game points (default) / card points add up to 120 (Sedmice).
Rules of the other games: Partner Schnapsen Snapszer Schnapsen Watten Bauernschnapsen Schafkopf Jass Klaverjassen Amerikaner Crazy Eights Doppelkopf Sueca Thousand (Tysiąc) Bela (Belot) Belote Kierki Euchre Differenzler Coiffeur