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Bela (Belot)

Croatian card game (called Belot in Bosnia and Serbia) – 4 players in two fixed partnerships – 32 cards

Cards and deal

  • Partners sit opposite each other; dealing and play go anticlockwise.
  • Everyone gets 6 cards (3 + 3) and 2 face-down cards (the talon), picked up only after trumps are chosen – then everyone holds 8.
  • In trumps: jack (dečko) 20, nine 14, ace 11, ten 10, king 4, queen (baba) 3, eight, seven 0. In other suits: ace 11, ten 10, king 4, queen 3, jack 2, nine, eight, seven 0. The cards are worth 152, the last trick +10 – 162 in all.

Choosing trumps

  • The player after the dealer (on his right) starts: looking at six cards, he names trumps or says “dalje” (pass). Everyone speaks once.
  • If all pass, the dealer must name trumps (mus). The team that named trumps is the calling team.

Play

  • The player after the dealer leads; then the winner of each trick leads.
  • You must follow suit, and you must beat the highest card of the led suit if you can (iber) – unless the trick has already been trumped.
  • If you cannot follow, you must trump (even when your partner is winning), and overtrump a trump already in the trick if you can. On a trump lead you must also play higher if you can. Only with neither the suit nor trumps may you discard anything.

Zvanja (declarations)

  • After the talon is picked up: a sequence of 3 cards in a suit (terca) 20, 4 cards (kvarta) 50, 5 or more 100 (order 7, 8, 9, 10, jack, queen, king, ace); four jacks 200, four nines 150, four aces, tens, kings or queens 100. Here zvanja are declared automatically.
  • Only the team with the best declaration scores – then all its declarations count (the partner’s too). More points win; at equal points four of a kind beats a sequence, then the longer, then the higher sequence; a full tie goes to the player nearer the dealer’s right. The winning cards are shown after the first trick.
  • Bela: king and queen of trumps in one hand, 20 points, announced when the first of them is played.
  • Belot: all 8 cards of one suit – the team wins the game at once.
  • Declarations and bela count only for a team that takes at least one trick.

Scoring

  • Each team scores its card points, declarations and bela; taking all 8 tricks (štiglja) is worth +90.
  • The calling team must take more than half of all points of the deal (162 + declarations). If not, it falls (pad): all points go to the opponents.
  • The game is played to 1001 (option: 701 or 501), counted at the end of a deal – if both teams pass the target, the higher score wins.

Play Bela now

Rules of the other games: Partner Schnapsen · Snapszer · Schnapsen · Watten · Bauernschnapsen · Schafkopf · Jass · Klaverjassen · Amerikaner · Mau-Mau · Doppelkopf · Sueca · Thousand (Tysiąc) · Kierki · Euchre · Differenzler · Coiffeur

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